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Showing posts from August, 2022
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Posts
Anime Normal editing in Blender
on
August 30, 2022
Can I make a hardware control surface for Blender? (yes I can)
on
August 25, 2022
Blender Facial tracking with iFacialMocap (PC+Android)
on
August 25, 2022
Kei sees the data transfer
on
August 17, 2022
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